I started this in March of 2008, (and I never finished it, I might someday soon, though the last time I touched it was in March 2009) as I remember finding C&C3's art direction severely lacking, and after seeing the Starcraft 2 Marine teaser trailer, I just had to do something. That was also before 'Tiberium' or 'Kane's Wrath' was announced, and much less C&C4. Well, things happened and I lost interest in games and fandom in general.
The point was that I wanted to make the Zonetrooper look plausible and well, badass, but at the same time not deviating too far from the source material. This was where I stopped. The image has been cropped.
It is also meant to be some kind of propaganda poster for the GDI, taking after how militaries and governments usually present themselves to the public. At that time I was interested in exploring fiction as a viable platform for discussing issues (right of war, world governance, effects of ideological clashes on the individual level on non-combatants, soldiers etc.) which games should inherently already be doing yet generally ignore. This was (and still is, and probably is why I gradually lost interest in most mainstream games) puzzling to me because developers constantly create rich universes just to shortchange themselves with generic pigeonholed game play marketed to prepubescent and teenage boys.